The first level of Battletoads (slightly abbreviated) on the back of an envelope. My brother and I played this level over and over again for hours at a time hoping to finally beat it. If you’ve ever played it, you know why it’s such a nightmare. To this day, I’ve still never finished it successfully without save states. I guess I’m a horrible person.
One of the few PS games I’ve played.
I’ve been playing Gemfire on and off since I was eight years old and it still entertains me to this day. On my list of greatest games that most people have never played, this is #1. Strategy gaming at its finest.
All I have to say is: Giant Enemy Spider!!!
I played this game a ton, but beat it so few times that the section where the evil doctor has your girlfriend (next to the dungeon) is particularly hazy. I probably haven’t played this game since summer break after 6th grade!
I really liked recording a high-pitched tone and mailing it to the record execs as a demo tape, then watching their windows crack when they give it a listen. Classic! I don’t think I ever figured out what that sarcophagus was for, but I probably tried every item in the game on it that summer.
Awesome stuff, Matt. Compare and contrast with this previous MM map; I love the way different approaches to the same game play out like this. So great.
I can probably map every single level out of the game, to bad I’m lazy XP
This is a great room with a great concept that definitely isn’t completely awful and annoying.
Man I hated those guys. SO MUCH. You could cheap ‘em out sometimes by hanging out in the safe zone of the doorway with full hearts and taking shooting-sword potshots, but even THAT wasn’t reliable since some rooms had shutter doors or bomb-through entries, neither of which allowed for that kind of cover.
The first Mapstalgia challenge, viagra sale “First Screen”, see went off smashingly (you can check out all the entries so far, prostate and feel free to send your own in as well), and now the submission queue is empty as well, so it’s just about time for another challenge.
And so, Zelda. Draw up some Zelda memories. That awesome dungeon. That one room you hated. Your vague conception of what this “Tri-Force” stuff you’ve heard about is. Do something that speaks to whatever Zelda means to you.
You may be a super-fan, you may have played the original a couple times back in 1986, you may loathe the franchise with every fiber of your being. But you have some notion or memory of Zelda. So run with it, and submit it to the blog.
It’s been ages since I’ve posted one of my own drawings here. This is a map I couldn’t get enough of during LAN play, even though it was sort of terrible and invited the worst sort of mutual-camping behavior a map could manage. Seems like by the end of every round there’d be a small pile of AWPs on the floor of the garage entry ramp and the blind corner where the canyon led to the central area, from Ts and CTs sniping and getting sniped ad nauseum while some brave souls would try to actually make something happen via the tunnels.
It’s the Triple Triad board from Final Fantasy VIII. Or as my mates and I called it, for sale The Main Game. I spent probably 10x the amount of time playing Triple Triad compared to the story. When FFVIII came out on as a PSOne Classic I bought it just to play Triple Triad.
It’s the best mini game I’ve played in all of the Final Fantasy Series.